Re: Debian Games Pure Blend
Hi Markus,
On Mon, Aug 04, 2014 at 12:02:14PM +0200, Markus Koschany wrote:
> >
> > Well, that's your decision and I will not question this. I just like to
> > remind you that you also can add packages "not yet in main but in VCS
> > targeting at main". This kind of todo list is useful to help potential
> > new developers picking some useful task. They are also added as
> > "Suggests" but show up on the tasks pages in separate paragraph.
>
> That's a good idea. However the first iteration of debian-games is
> targeted at casual users who simply want to play games but don't really
> know what kind of games Debian has to offer. I intend to create some
> developer/contributor oriented metapackages later in the future.
I guess I was not yet clear about listing not yet uploaded packages and
so I'd like to work with an example. If you look at
http://blends.debian.org/med/tasks/bio#pkgvcs-debs
you se a lot of entries which are also created by simply add
Depends: acacia, mmos-assembler, apollo, ...
to the bio task of Debian Med. These entries will end up as
Suggests: acacia, mmos-assembler, apollo, ...
in med-bio package which remains perfectly installable and valid despite
the packages are not in Debian. However, visitors of the web sentinel
page get a clear image what we are working on.
> They
> will be tailored for certain programming languages and recommend or
> suggest different content packages with game data and they will also
> include some hints what kind of help is needed.
That's a perfectly nice idea but orthogonal to what I wanted to express.
> Nevertheless I believe
> the best way to get involved is to contact team members at
> debian-devel-games or on IRC and ask for potential tasks directly.
+1
In case you make some kind of scheduled meeting I could join this.
(I'm usually not on IRC.)
Kind regards
Andreas.
--
http://fam-tille.de
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