OoO En ce début d'après-midi nuageux du lundi 12 mai 2008, vers 14:10, Markus Döbele <mar_doe@gmx.de> disait: > I am new to this list so I first want to say hello to everybody. > Since a few days we can compile our game Lost Labyrinth with a free compiler. > So the whole game is open source now. > It is written in purebasic which is commercial. But the new compiler > translates it to c++ and creates an executable. > I would like to know if somebody here would like to maintain it. > Create a deb for it (I already have a script that creates a deb for the > version with the old compiler) and maintain it for debian. > Maybe this would be a nice addition for the games sector of debian? Hi Markus! You may want to ask debian-games team. I put them in copy. > Markus > P.S. > The homepage is: www.lostlabyrinth.com > The code is here on sourceforge in the svn: www.sf.net/projects/lostlabyrinth > To compile it we have to do the following: > Change to lostlaby/elice and then "make laby-svn". > Some packages have to be installed for that: > ruby, g++, libsdl1.2-dev, libsdl-ttf2.0-dev, libsdl-mixer1.2-dev, > libsdl-image1.2-dev, libsdl-gfx1.2-dev, racc > The executable will be in the labysvn dir afterwards. -- panic("esp: what could it be... I wonder..."); 2.2.16 /usr/src/linux/drivers/scsi/esp.c
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