Bug#423739: libgl1-mesa-dri: banding in rendering when using blending for transparency
Hi, Brice,
Thanks very much for writing up the bug report... It looks right on to me...
FWIW, the bug's still present for me in the 7.0.1~rc2-1 version of
libgl1-mesa-dri...
Dan
On 8/10/07, Brice Goglin <Brice.Goglin@ens-lyon.org> wrote:
> Hi Dan,
>
> Thanks for all the testing you did for this bug report. I have forwarded
> it in the upstream bugzilla at
> https://bugs.freedesktop.org/show_bug.cgi?id=11931
>
> Feel free to add any comment there if you think it could help (or if I
> missed something in my summary). There might be very few people
> competent and interested enough to fix this, your help might be important.
>
> Brice
>
>
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