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Re: Standard Debian system...



Marcus Brinkmann <Marcus.Brinkmann@ruhr-uni-bochum.de> writes:

> 1) SVGATextmode makes it able to choose irrational high refresh rates and
> resolution for your *text* modes (eg 100x37 chars with 65 MHz!)

% ldd /sbin/stm
        libc.so.5 => /lib/libc.so.5 (0x4000b000)

> 2) To view a picture, or look at a dvi file (or even .ps), it would be
> overkill to log in xdm and start an X application (takes much more time).
> (packages zgv, tmview)

That's true if you don't start xdm automatically.  My monitor takes
time to sync to a new refresh rate, so zgv is slower for me.

> 3) A few good games (maelstrom, gravitywars, quake) work only in SVGA or
> work better in SVGA because they have a too tiny window in X (if you set
> resolution to 1024x768, 320x200 is *very* small - unplayable).

% maelstrom &
% xwininfo -name Maelstrom

xwininfo: Window id: 0x2000001 "Maelstrom"
[...]
  Width: 640
  Height: 480

And it is still playable at 1152x854.

> 4) I don't know about dosemu - does it use SVGAlib for graphic modes?

I think it can talk to the video card (and VGA BIOS) directly.  I
haven't really looked at its VGA capabilities.

> 5) For small or slow computers svgalib is the only possibility to do
> graphics.

That's true.

-- 
    Carey Evans  <*>  http://home.clear.net.nz/pages/c.evans/  gc

kernel: Warning: possible SYN flooding. Sending cookies. 
kernel: validated probe(100007f, 100007f, 11557, 5010, -1645409555) 


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